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Now developed a variety of computer games, and their creators are releasing all the new ones. Since the creation of computer games belongs to the support sphere of entertainment, their classification is not as simple as it may seem at first glance. Often, the company-developer can not specify a single genre of new games, because he intends to sell this software product to a greater number of end users, not narrowing the range of potential buyers.

Usually, computer games are divided into several types: quests, action, role-playing games (rpg), strategy, simulation, logic and gambling.

  • Quest – carry out the journey of one or more characters to the goal by overcoming a variety of difficulties.
  • Action – games from the first person – popular roving shooter.
  • Role-playing games or RPG – the player plays the role of a certain character and performs the task assigned to him.
  • Strategy and logic games imitate the activities of a manager.
  • Simulation games simulate the management of cars, spaceships, planes, etc.
  • Gambling and logical well develop thinking activity.

Also, computer games can be grouped according to the following characteristics:

  • Character – is there or not.

Existing paid and free games that have a character, are varied: it is action, RPG, some types of strategies, quests, etc.

Games without a character – logical, simulation games. They have no plot, do not cause severe addiction and do not affect the psyche. Often offer intellectual tasks, which is good for thinking.

Strategy – games with no character, where the process of the game controls the person in his own person. A distinctive feature of strategy is a special system of in-game factors. First, the player makes certain decisions and monitors their consequences, and then builds the logic of further action.

  • Choice

The most famous choice games are RPGs, sometimes action and quests. The player chooses his own character, dresses him up, gives him abilities. The game provides freedom of action, which affects the process and the outcome of the game. This type of game is highly addictive, the player identifies with the character, develops it in his own image. The gameplay is perceived as reality. Many RPG – games are reminiscent of fantasy books with the possibility of managing the main character, which is of particular interest for reading gamers. Reasonable passion for these games is similar to the addiction to reading books, it is not harmful, on the contrary, it develops imagination, cognitive history, reflects reality.

Games with no choice have a linear plot (action). The player identifies with the ready-made character, already endowed with characteristics. The game’s plot branches out, depending not on the player’s choice, but on success or chance. Some action games can be played as a team. Such games defuse a person emotionally, and successful completion often depends on the player’s quick reaction time.

Gilbert Holley